If you took the grind out of Armored Core, by for example having a meta build or being a skilled player, you'd be left with a 3-4 hour game. There's a NG+ mode as well, which is actually just grinding the entire game again for parts. You'll likely be grinding those and replaying them as well given there are hidden items, logs, and you'll just straight up want the money. Contrary to older Armored Core games, the regular missions are a cake walk and are short. I'd estimate that the game can take up to 22 hours for someone who is having trouble but again that time is all on the bosses. In fact I'd go as far as to say it's a central component in the series.Īs I pointed out in my last post, 90% of your time in this game for your first playthrough will be spent grinding bosses. All Armored Core games require grinding, whether that be for money, parts, or skill. Thrilling Boss Battles Deploy a wide variety of offensive and defensive tactics at close and long range to take down powerful enemy bosses.You must have never played an armored core game before to think there's no grind. Selecting different parts not only changes the mech’s attacks, but also directly affects its movement and battle style, so each mission can be approached with a unique mech strategy. Customized Parts for Individual Battle Styles Customize Armored Core parts to suit a large variety of playstyles. Dynamic, Omni-directional Battles Players will pilot their mech in fast-paced, omni-directional battles, taking advantage of massive stages and their mech’s mobility on land and in the air to ensure victory. Your browser does not support the video tag.Ĭombining FromSoftware’s longstanding expertise in mech games with their signature action gameplay, ARMORED CORE VI FIRES OF RUBICON brings a brand-new action experience to the series.
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